Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗毅 郑 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I played a couple times on 2 players and loved it. Decided to pay to get rid of ads and keep the game, that ended up being a waste. 3 stars for game play, options available, and game speed. However, this has some of the worst CPU dice hacks I have seen! You literally can't win unless you play with only 2 people. They will roll everything they need to keep you from winning. The only way to offset the dice hacks is to play 2 players only and use the Magic Dice setting so you can hack the dice 3 times. Other than that, the game is worthless.
less ad frequency would be better :)
This is the closest game in the App Store to my favorite game "Sorry!". It's the only app I found in the app store that has retina display for iPad mini 2.
Ludo is a strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a si...