Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Neptune Company · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The idea of a tower defense game w/ the backpack systems is there. But I’ve played many backpack battle games. There are far better games in the store. Now I understand this game is for a leisure time you know, play some random game brain off. For the fact that it’s half an half. a grindy game which I love grindy games but the other half is another Ad-to-play game. And even though you say not interested in a certain game ad it will still pop up like a mosquito or a nat flying around. Plus you don’t get any benefits for the ads that auto play only the ads that you are forced to watch if you want a certain something that sometimes doesn’t even have worth or value.
I had a problem with my in-app purchases & emailed you all, who fixed it in a very timely manner & I truly appreciate the help! I absolutely love this game 10/10 & 10/10 customer support! Thank you again!!!
Last update did not go into much detail details of their supposed “improvements”, however, with such update came the change on equipment bonus silver from “defeating enemies” to “destroying structures” (instead of just reducing the amount, if it was providing too much of an advantage) which in the game only refers to the small castle on each level. This makes it so you barely have any silver at the end of a round, so if you’re barely scraping by on a certain level, you’re for sure doomed on further stages without additional income, sorta forcing you to watch ads in order to get stronger. I’ve spent the past month or so playing the game and spending a bit on its provided benefits for entertainment, however, with this recent change I’m still being forced to watch ads in order to progress and I’m simply no longer enjoying this game after such change. I will be uninstalling soon if this is not retracted as there are definitely more enjoyable options for entertainment at the moment that require less investment time-wise (watching ads) and money-wise. Thanks for the good times, had fun for a hit, regardless of how short-lived. Sad to leave.
Are you ready to defend your tiny castle? Tiny Castle Guardians is a casual game that delivers the fun of fight and strategy in a tower defense (TD)...
| Name | Price | Type |
|---|---|---|
| onetime_event_level_1_package | $0.99 | One-time |
| Starter Package 1 | $1.99 | One-time |
| onetime_event_level_2_package | $1.99 | One-time |
| ingamespeed_boost_package | $2.99 | One-time |
| No Forced Ads | $3.99 | One-time |
| Legend_Weapon_Package_100005 | $4.99 | One-time |
| Legend_Weapon_Package_100004 | $4.99 | One-time |
| Bless_Package_10002 | $6.99 | One-time |
| No Forced Ads And Currency Package | $6.99 | One-time |
| VVIP_NoAds_Package_103 | $14.99 | One-time |