Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Son Phung Hong · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So I play the game and then after bro I get a ad after I press play and it’s fun but you get a ad like what every 2:00 or something like that and it’s good but there is so much ads.
So there a way to many adds and I’m just kindly asking if you could just not put the adds in
This game has so much potential and is actually fun to play. But this is the single worst ad experience I’ve had while playing a game. It is the most frustrating thing to get into the flow of the game, then have to wait for a full ad that takes you to the App Store anytime you have to hit the x. I understand apps needing to make money, but this is just greedy with ads and absolutely horrendous. I may end up just deleting this app.
Buy one, take one (from other players). Only in this game can you rob other people. The ultimate steal chaos begins here! HOW TO PLAY - Roam freely...