Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗GeniApps · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It was pretty fun. I thought it wasn’t gonna be fun how the ads looked because it didn’t look fun but to my surprise it was pretty fun. There’s a couple ads once in a while but it’s very fun. I think you should do it because it’s a very fun app and and you can go far on the airplane and you can upgrade a lot of stuff and you get high scores most of the times and it’s really fun because the plane looks cool when you upgrade it and you make so much progress every every time you do a new round.
I figured I give this a try, after the game opened and you are Catullus in the game, you immediately launch you first plane or part if it anyway, then it immediately tells you that your getting an Ad break. Yep, ypu quite literally play for 5 secs, tops, and get your first Ad break. I closed and reopened to see if maybe it was just a coincidence. NOPE. Same thing happened again. This producers or whomeverswhole “business strategy” is to make money off selling advertising Soave to other companies. It is certainly and most definitely not of actually, IDK, making an actual game you can play and just maybe enjoy. Nope, I deleted this after only 45 seconds. Just long enough to try it and write a review about the geniuses that came up with this business model.
It seemed like I was spending twice as much time watching ads as I was playing the game. I was wrong. I literally timed my gameplay and ad watching. Gameplay: 57 seconds. Ads: 3 min. 24 sec. I kid you not. This was three ads in a row, which is necessary to upgrade your plane to the level needed to pass to the next level. If you don’t watch the upgrade ads, it will be nearly impossible to complete the level. The developers designed it that way—so you’d have to watch more ads. So…when I thought I was spending twice as much time watching ads as I was playing the game? Yeah….no. It was actually more than a 3:1 ratio of ad watching time to gameplay time. So unless you’re incredibly patient, are super entertained by ads, or are a family member of a developer of this game and want to support them by watching thousands of hours of ads….don’t bother.
Dive into the ultimate plane experience! In Plane Craft, you’ll leap from the skies and fly across breathtaking terrains. Control your descent, steer...
| Name | Price | Type |
|---|---|---|
| Gems Pack 1 | $0.99 | One-time |
| Tickets Pack 1 | $1.99 | One-time |
| premium Pack | $2.99 | One-time |
| Remove Ads | $2.99 | One-time |
| Vip Offer | $3.99 | One-time |
| Gems Pack 3 | $4.99 | One-time |
| Coins Pack 3 | $6.99 | One-time |
| Coins Pack 4 | $9.99 | One-time |
| Ticket Pack 3 | $9.99 | One-time |
| Coins Pack 5 | $19.99 | One-time |