War Inc: Rising

War Inc: Rising

Fastone Gamesv1.1.1

$400.0K
Revenue
50.0K
Downloads
4.7 ★
Rating

Screenshots

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How Much Does War Inc: Rising Make?

Monthly Revenue
$400.0K
Yearly Revenue
$4.8M
Per Download
$8.00

Rating Distribution

4.7
★★★★★
8,337 reviews
5
3%
4
1%
3
5%
2
10%
1
82%

Top Countries

🇺🇸 US🇯🇵 JP🇬🇧 GB
Reviews (3)
★★★★★Post Vizsla664/24/2026
Better than it needed to be

I was expecting a fun little army builder game and have been constantly surprised at how in depth/connected all the game modes are. I appreciate all the hard work put into it. You don’t need to watch a single ad if you don’t want to and I haven’t hit a paywall yet (tho upgrading troops starts to get ridiculous) there’s also a problem with it crashing since the latest update but I’m sure that’ll be fixed.

☆☆☆☆beedous_6/9/2026
They forgot about the game

First of all they run adds on all social media and they are misleading asf now I honestly believe this game is pretty fun even tho their advertising is abysmal. Now as far as game play it’s like this game has 6 different aspect of gameplay and they aren’t developing any of them co-op is buggy and doesn’t work half the time adventure mode capped at 700. Battlefield is a terrible game mode and that’s what they seem to focus on the most and it’s still not a lot. It’s obviously a new developing game and I can be patient but there has been such little progress on the multiple under developed aspect of the game. Resource markets that are completely messed up the stamps for the followers that are impossible to attain the command center that maxes at lvl 5 for troop value. This game needs a lot of love and and it will be great but I’m just not sure if the developers are just on holiday or what but I play daily and run a full clan and am fully bought in but I can’t keep playing if they don’t start trying to make the game.

★★☆☆☆Paul125865/7/2026
F2P PLAYERS STAY AWAY

The game concept is quite good it has a lot of potential, but I’ve never seen a bigger disparity gap between F2P and P2W. Not one player in the game has a max line-up yet, and the gap increases with new troops being added all the time. Give a F2P 200 years and they still might not max out their troops. It rewards players that spend money rather than actual skill. They need to make the rewards in the game much more competitive and make it easier to max out of lineups in order for the game to become sustainable otherwise users get discouraged easily and quit. Because even the top spenders, no matter how much they spend there’s always a bigger spender they can’t beat since there’s no cap to for same troop level players to have a battle of skill. Just a credit card battle at this point

Version History (10)
1.1.17/1/2026
1.0.86/14/2026
1.0.75/28/2026
1.0.45/19/2026
1.0.35/19/2026
1.0.15/12/2026
0.9.25/6/2026
0.9.04/17/2026
0.8.94/2/2026
0.8.73/11/2026
Available In (109 Countries)
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Supported Languages (10)
EnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanish
App Details

War Inc: Rising thrusts you into a world under siege by monstrous hordes and ruthless enemy armies. As a commander of the last bastion, your mission i...

iOS App ID
6747767390
Android Package
com.i89trillion.strategy.rising
Content Rating
9+
Min OS
13.0
Size
836.0 MB
In-App Purchases
Yes
Publisher
Fastone Games
China

In-App Purchases (10)

NamePriceType
Event Bundle 5$4.99One-time
Event Bundle 1$0.99One-time
Event Bundle 2$1.99One-time
Battle Pass$4.99One-time
Event Bundle 10$9.99One-time
Beginner Bundle$0.99One-time
Event Bundle 20$19.99One-time
Event Bundle 50$49.99One-time
Eternal Stone 100 $99.99One-time
Gem Monthly Card$4.99One-time