Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ladaneta Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I LOVE THIS GAME! However, there are only so many levels before it just restarts the puzzles. Also there’s only so many “chapters” so once you reach a certain level…you’re kinda done unless you wanna keep playing the same puzzles over and over again.
I LOVED this game and spent *hours* playing it because of how addicting it was to click the yarn and feel the haptic as it left the screen. Unfortunately the amount of ads in the game was completely unreal and sometimes the ads would last up to 120 seconds (that’s two minutes be so serious!) I was enjoying the game so much though that I paid for the no ads package yet, sadly, that did almost nothing to stop the number of ads. Yes, it stopped the random ads but if you need an extra space you either have to pay real money or watch an ad. Annoying, but it would have been tolerable had it been less common. My decision to uninstall was made when I realized that the levels are *designed* not to be completed without either having to watch an ad or having to use a power up (which must be bought in the store with real money though can be earned on occasion.) I stayed with it for 514 levels though so I didn’t give up willingly. I remember learning in school that the reason all of Charles Dickens’ novels were so verbose and lengthy was because he was paid by the word. I’m wondering if Hero Linkage is paid by the ad because, if so, their wallets must be *bursting* at the seams from the amount of ads I had to endure across 514 levels.
I love the game so much, but some levels are so glitchy they are impossible to play. On the lime level, I will choose a color and it will pull the color underneath that one. This should be fixed. I don’t want to stop playing but I literally cannot beat the level when it is glitching like this and it’s nothing I am doing, it’s the game messing up. I feel like it wants me to pay money to pass it, but that’s unfair.
More fun and immersive! Hey there, yarnaholics! Get ready for a seriously adorbs woolly adventure!Every masterpiece you create brings a little girl's...
| Name | Price | Type |
|---|---|---|
| CoinPack1 | $1.99 | One-time |
| FailPack | $4.49 | One-time |
| CoinPack2 | $4.99 | One-time |
| giftpack1 | $6.99 | One-time |
| NoADS | $7.99 | One-time |
| NoADspackage | $9.99 | One-time |
| CoinPack3 | $9.99 | One-time |
| giftpack2 | $13.99 | One-time |
| giftpack3 | $19.99 | One-time |
| giftpack4 | $29.99 | One-time |