Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗RayGames · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Reached a depth of 400 and everything just stopped. Buying extra hand sleeves and extra depth does nothing. You don’t score anymore points and most of the time you feel like you’re going backwards because you’ll score significantly less. I don’t know what mana gift does. I thought it was to help gain more points but you definitely won’t. Out of all the games like this one, this has to be the worst.
Ever wondered what a wizard keeps in his bag? Slip on your pointy hat, roll up your sleeves, and plunge your hand into the bottomless Wizard’s Bag to...
| Name | Price | Type |
|---|---|---|
| 1,000 | $0.99 | One-time |
| No Pop Up Ads (Weekly) | $1.99 | Weekly |
| 5,000 | $2.99 | One-time |
| 10,000 | $3.99 | One-time |
| 100,000 | $24.99 | One-time |
| 1,000,000 | $99.99 | One-time |