Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Any Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
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| Name | Price | Type |
|---|---|---|
| Boost 1 | $1.99 | One-time |
| Gem Pack | $1.99 | One-time |
| Boost 2 | $3.99 | One-time |
| No-Ads Bundle | $4.99 | One-time |
| Starter Pack | $4.99 | One-time |
| Boost 3 | $6.99 | One-time |
| Ultimate Pack | $8.99 | One-time |
| Gem Pack | $8.99 | One-time |
| Gem Pack | $11.99 | One-time |
| Gem Pack | $17.99 | One-time |