Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗FUNDOSHI PARADE K.K. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love arcade games like these but the level does get harder which i am aware of the beginning from level 1-4 is not easy it takes a lot of effort and skills to beat each stage and move on to the next so not bad but you will have to spend hours to train yourself and your spaceship to fight each enemies at the same time very challenging but a fun experience.
Everything this game does is above average, the weapons are unique and can be told apart in battle, the upgrades are varied and many, no forced ads or constant reminders to buy packs, enemies are distinct with their own unique effects and weaknesses, whole game runs smooth and the ui solid. Unlimited auto runs if you have the stamina and pretty generous with stam regen. Only thing I’d prefer if there was a bit more unique upgrades for the weapons and more synergies, while abundant with specific upgrades few stray from basic upgrades like more damage or bullet count. A new mode or two would be nice as upgrades quickly get expensive, a few packs can permanently increase which is nice but I feel by the time it takes to upgrade everything the two modes it currently has won’t be enough will be more chore than enjoyment but that time isn’t anytime soon for as many upgrades as they have.
I don’t leave reviews on games, never really have so this is a first. This is the first mobile game in a while where I actually feel impulsed to write a review for it. You don’t get ad bombed every few minutes as you play and the game is pretty fun. It is a bit to learn from the start there is a lot more then it would seem for the game and for some reason I feel like the game was translated into English so some of it is a bit weird? But maybe I am just wrong. Anyways back to the point it’s a good game try it out at the minimum.
Extreme Difficulty Shooting Survivor: COSMO PANIC In a distant corner of the galaxy lies a forgotten planet, FUNPARE. A peaceful world filled with sm...
| Name | Price | Type |
|---|---|---|
| デイリーパック | $0.99 | One-time |
| Hard 5 Bosses Defeated!! | $1.99 | One-time |
| Normal 5 Bosses Defeated!! | $1.99 | One-time |
| Beginner Pack | $3.49 | One-time |
| Mega Daily Pack | $5.49 | One-time |
| Money Boost 50 | $7.99 | One-time |
| Mecha Slot Unlock Pack I | $10.99 | One-time |
| 広告非表示パック | $11.49 | One-time |
| プレミアムパス(ノーマル) | $12.99 | One-time |
| PremiumPass:Hard | $12.99 | One-time |