Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Second Maze · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love the artwork, love the mood, love the variety of puzzles. I wish it’d been a bit longer but sometimes it’s fun to bash one out quick. I hope they make more. I think this one could extend its story too, it seems like a cliffhanger. Definitely inspired by Amanita Design but that’s great to see. Please make more!
Great job, I hope you’re making a sequel! Gotta find out the real “meaning” that we “followed”! Lol And find the further adventures of Detective Paul and the resistance! My only complaint….how do I go back to finish finding the remaining cats for the cat lady? I found 5 out of 8, and I was searching very meticulously! Please please, let us know…❤️
This game is a huge disappointment having come recommended from Rusty Lake. There is no rhyme or reason to the story or the puzzles. You never know where you're supposed to go or why (if you haven't the hints on). The puzzles are a lot of trial and error. You're always on the lookout for lost cats that are hidden in various places, you're supposed to "call" if you see a 3-eyed person but no phone is around. Everyone in the games speaks Italian (with captions), the music is monotonous and annoying. It's just a game of poking on everything hoping for something that will make logical sense. It's not fun. I felt my time was wasted, which is frustrating and not why people play games. The puzzles are not challenging. It's a shame Rusty Lake stumped for this game; their games are fun, challenging, interesting, everything this game was not.
A desperate letter summons detective Paul Trilby to a peculiar island town, divided by a wall and ruled by a Hospital. Regular citizens get admitted a...