Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Coffee Stain Publishing · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is very fun and highly enjoyable. However, it frequently crashes after about 30 minutes of gameplay, especially on large maps. I am playing Song of Conquest on an iPhone 13 Pro Max (iOS 18.7.1). The game frequently crashes after about 30 minutes of gameplay, especially on maps with large map sizes. This issue happens consistently and seriously affects the experience. What is confusing is that Civilization VI, which is a much heavier and more demanding game, runs stable without any crashes on the same device. This makes me believe the problem lies in optimization or memory management of Song of Conquest on iOS. I strongly recommend the developers investigate and fix this crash issue, particularly for large maps, to improve stability and user experience.
The story is especially good. I'm now in the third song, chapter 3. Some improvements are urgently needed. I hope developers would update the game as soon as possible. 1. Unable to pick a target when using a skill in battle mode sometimes. I would have to let AI take control, because it's literally impossible for me to use some skills, whether it is about selecting a friendly troop, or a foe. It happens at times. But not always 2. Please adding a brightness slide bar in options. I would have to manually change the device brightness to the brightest when playing this game, otherwise, it is uncomfortably dark. This actually is very important. I would say this is the most important the feature I'm expecting. 3. unable to play my own music in background while playing the game. If I try to play a movie in the background, it stops automatically too. This is more like an improvement. Everyone will be tired of the game music after a while. So please consider making a change.
The game seems like it could be fun, but it's bogged down with a frustrating amount of bugs. During combat, there's no way to pan the screen. Sometimes you start zoomed in on a character. So, you're out of luck if you want to see the enemies. If you're trying to land on a space behind an occupied space, good luck, cause you'll select the space in front multiple times first. If the UI (or the screen starts too far to the right) is covering your character, like the bard, you can't click the music note to activate their ability. Oh, and if the top of the screen is elevated, you probably won't be able to click the space near or under the UI. Because you can't pan Want to lose progress of a few rounds? Well I've got great news! Sometimes the end turn button just disappears after combat and you have no way to advance without restarting! Tapping on buildings inches the screen to the left so that you have to center it again after every building you want to select. It’s not game breaking, but it is frustrating and unnecessary if it was designed to do that. I want to like this game, but the amount of get breaking bugs seriously hinder any enjoyment you might get out of this premium priced game.
Songs of Conquest Mobile is a turn-based tactical fantasy game where you lead powerful magicians called Wielders and venture into lands unknown. Wage...