Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗FourM, K.K. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
My friend’s review is a little different from mine but I think it’s worth looking into it and I don’t know what to think about it because it seems to me like it would have to be something like a little more advanced and I think it’s just the same as the other one but it is more like a 3-8 years experience so I’m just not really sure how it works out for me personally I just don’t like the idea
At the start, every 5-6 levels you would get an ad, but as you go on it becomes a problem. I played for 10 minutes. I saw more ads than gameplay so just don’t download is u wanna save ur time
I think it will be a great game if they had a second one it would be better than the first one
Become a Super Hero and use threads to capture and defeat enemies in first-person view. threads are at your disposal. Try handling rope in different...