Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗The Angry Kraken · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Forced ad option for 2x power ups is terrible. I don’t want to have to watch an ad in the middle of game play to be able to use a power up.
It’s actually a good game but sometimes there is sound and sometimes there’s not any sound.
This game would be a lot more interesting if you would fix the sound problem. Certain levels have no sound and Bingo is not fun when sound is off.
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