Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MeloDonG Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is very annoying and its almost impossible to beat a level without watching an add to get an extra spot. I only played it to get coins for another app and if it wasn't for that I would have deleted it the first day.
Nice game to play.
Well, like the other version, you literally have to watch an ad for everything. No matter how good you go up a level you’re never gonna get extra space you have to watch an ad to get those spaces every time. And it’s just for that gameplay. Once the new game starts you gotta watch an ad again to get the extra space. I get having to watch an ad to get to the next level. I get having to watch it to get like bonus tools. But to get the actual extra space to help you win the game it’s so stupid. they’re not short ads. They’re 30 seconds long and they’re so loud I can’t listen to my audiobook and play. Yeah, so far none of these games are worth it if I have to watch 1000 ads all the time.
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