Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗DINH THIHONGNGAN · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Please add sequence on here.
The ad issue can easily be fixed by turning on airplane mode. I’m more mad about the fact it says 100+ games, but really it only has 18 and 6 of them aren’t even playable yet.
I feel like this game was very much trying to advertise itself as having no ads. it does. The current games it has is also generic ranging from Suika the fruit game, Ludo (a notorious 4 player games), and other games that they show you are “coming soon” For what it is, sure, it’s fun, but I feel it’s strange the only review this app has is 5 stars and asking for more games to be added
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| Name | Price | Type |
|---|---|---|
| Remove Ads 7 days | $3.99 | One-time |
| Remove Ads Pack | $5.99 | One-time |