Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗TOSHIYUKI MATSUBARA · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
一代和二代都好神,缺点是部分关卡很难且吃操作,玩起来也不是很方便
这游戏非常的好,无论是画质还是他的玩耍都特别好,没有bug,我第一次玩他的时候因为第41关过不去,然后呢,我就打算找一些其他简单的游戏,结果没有找到其他的游戏,只是觉得这款游戏最好玩,然后我就一直在想这一关该怎么过去终于有一天我想到了玩法火速下载,火速玩到第41关然后我就试了一下那个玩法,真的玩过关了,从那一刻我就一直在往后玩玩到了最后一关第60关,这是我感觉玩过最好玩的一个游戏,也是玩过评分最高的一个游戏如果有人看这条评论一定要下载。(我这里评论的是第二部。)
每次我觉得Rollz2没意思的时候,我都会玩Rollz
[游戏内容] 很好地滚动球并将其引导至球门。 如果您掉下地板,游戏就结束了。 总共有25个阶段。 [操作方法] 如果前后倾斜设备,则球会前后滚动。 向左或向右倾斜设备以向左或向右更改相机角度。 因为它对应于游戏中心,所以我们要通过清除的阶段数来挑战世界排名! Roll.Roll.Roll.Rol...