Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aleksandr Varaksa · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is probably the worst game in the world. It comes with no directions on how to play and it's super confusing. I have had it for less than an hour and I CANNOT figure it out! I have tried so many possibilities and none of them even work. I would advise not EVER getting this game even though it says it's free.
It was way too hard to play I couldn't even get back to the main page
This game is to hard so,I am deleting it and never getting it again
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| Name | Price | Type |
|---|---|---|
| Full version | $0.99 | One-time |
| 5 floors x 56 rooms | $0.99 | One-time |
| Material editor | $0.99 | One-time |
| Estimate | $0.99 | One-time |