Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗peropero · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game allows you 100 energy max earned from waiting. Which takes 200 minutes. This amount of energy tends to get used within literally a few minutes. To get more gameplay you have to watch ads (which is capped at a few per day), win more energy which is quite rare and typically very little, or pay for more. This results in a very frustrating user experience. This game really punishes you if you want to play for a long time all at once. I’m an adult who can’t play this game for five minutes dozens of times I have to work. So when I do want to come home and play I want to be able to for 30 some minutes and it just really isn’t possible. I enjoy the game but the amount of free playing you can do is so little it feels like the developers do not care about the user. 200 minutes of waiting for five minutes of gameplay is ridiculous and frankly the worst value I have ever seen in a waiting based game. The amount of stored energy you can get needs to be majorly upped to probably about 500, so if you play when you wake up or after work you have an actual amount of gameplay you can do. Asking users to pay so much all the time to do anything is so disrespectful to your user base. I have never had a mobile game try and nickel and dime me as much as this game. Not sure where all of these positive reviews came from. They look like they all were from before this game was officially released and I am assuming didn’t ask users to pay so often.
This is by far my favorite game! Not only are the developers and team actually passionate about what they do, but they are also very involved within their community. They keep their Discord server updated frequently and respond to/fix bugs extremely quickly. My only complaint would be the price of microtransactions, but due to how hands-on the team is, I am 1000% willing to pay a few extra bucks to support! <3 Besides how amazing their staff is, the game itself is super good and insanely addictive. If you like cute cat games and/or matching games, you will love this! Although there is a storyline, it's not necessary to understand or enjoy the game - and is mostly used to introduce new characters - which is perfect if you multitask while playing like I do.
I have been addicted to this game for the past month and just got the notice midday that the games been shut down (I played earlier this morning)! I had no idea it was in a beta testing phase! I made so much progress. I hope it’s not lost. Please bring it back asap! Thank you. 🫶🏻
Welcome to Lazy Meow City! This city, once a bustling metropolis for millions of cats, has now fallen into a state of laziness. As the new "Human Mayo...