Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗cookapps · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I do enjoy this game on almost level. It's charming. I like the hero design and always being able to make some progression somewhere. However, I cannot stand how the game lies through numbers in the arena vs. other players. There have often been times where I have bigger numbers than the opponent and still lose, which I don't think is right. If I have bigger numbers, I should be able to win even with a challenging fight from the other side. It's simple: I have better numbers, then I should have more than a reasonable chance to beat the other player. PvP is the one thing no idler I've played has ever gotten fair and correct.
Truly a good idle game to pass the time with. A lot of depth for those who really wanna get deep into, but also enough there for the casual player to enjoy as well. I hope this gets traction and gets bigger so they don’t give up on it. I came from legend of mushroom because I wanted something more casual and not as competitive. Definitely a breath of fresh air, thanks for a great game and please keep the updates coming!
Spent days trying to clear through stage 40 so I could proceed on with unlocking features. Turns out they want you to clear GUIDE 40, not stage 40. To clear the next level of the guide it requires me to level or a hero, one I don’t have. The summons for more heroes is locked until I’ve done the guide, cannot do the guide without the hero. That means. Cannot get the hero to complete the guide without spending money, and not even sure how you’d guarantee you get said hero to complete the guide even if you wanted to spend money. I’m no stranger to paying for aspects of mobile apps but this one went pay to progress real freakin’ fast. Do yourself a favor and don’t waste days of time making the mistake I did. Delete it and move on. Addition: the game gives a cringy lewd notification about playing the game “after xx” which is also stupid.
Welcome to "Rumble Squad: Idle RPG," where legends are forged in epic adventures. Assemble a team of charismatic heroes with unique skills, and watch...
| Name | Price | Type |
|---|---|---|
| Standard Package 1 | $0.99 | One-time |
| Standard Package 2 | $1.99 | One-time |
| Standard Package 3 | $2.99 | One-time |
| Standard Package 4 | $4.99 | One-time |
| Standard Package 5 | $6.99 | One-time |
| Standard Package 6 | $9.99 | One-time |
| Standard Package 7 | $17.99 | One-time |
| Standard Package 8 | $19.99 | One-time |
| Standard Package 10 | $29.99 | One-time |
| Standard Package 12 | $49.99 | One-time |