Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexander Sharovarov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s simple, easy, and relaxing. There’s no micromanaging or sales orders you have to complete. Just grow your hee farm and complete quests for extra money and gems. You’ll move to new areas that bring slight change in terms of how you gather honey. Just sit back and enjoy the music. My one note: it would be nice to zoom out more (I play without wifi and cellular data to avoid ads)
The tasks/goals were not thought out properly. It may be hard for me to explain but I’ll try. Basically, say in general upgrading production speed will obviously boost profits. You CAN do it, but inevitably the next task to complete will to be upgrade production speed (even though you just did) and so now you’re needing to do it at a higher cost. You’re basically forced to ONLY upgrade things when the task calls for it or you’re wasting your time. You likely won’t be able to complete the goal if you do anything prior. Simply, say opening a farm would likely triple your income, you could do that, but an upcoming task will be to open that farm and since you already did it, the task won’t be complete until you do it again but the next available farm to open is 10x the cost so you’ll have to wait quite a while to have enough. It’s annoying. The task should be “Level ___ to level 15” or whatever instead of “upgrade ____ 15 times” because otherwise it’s foolish to upgrade anything until it becomes a goal. I hope that made sense. It’s incredibly annoying and counterproductive seeing as you can only upgrade so many times, so some goals become impossible. 🤦🏻♀️
REVIEW UPDATE: the crashing was fixed. Game seems to run smoothly now. I added 2 more stars in my review, the game is indeed fun. But isn’t finished, is a new game and I’ve done both worlds and currently waiting for the third one to open. I did purchased the no ads pack to support the developer. I do enjoy idle games like this. I’ll stick around longer and wait for more worlds to open. Developer seems to care about the game by fixing the crashing problem so quick. Thanks! **** This game crashes a lot,I’m starting to lose interest.
"Bee Farm" - Try your hand at beekeeping in this easy and enjoyable mobile game! Raise your bees, upgrade their hives, and boost your factory to creat...