Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗RUBY OYUN VE YAZILIM DANISMANLIK · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Takes about 20 or less min to complete the first city …. Then crash… re-open and you can’t do ANYTHING… delete reload… and same issue. Cool concept. BAD build…. Apple needs to screen these games better instead of just posting them on the App Store
The first level was fun! Then I got to the second level and couldn’t do anything because there was no money to start or anyway I could find to get any money. Bummer.
The ability to add attractions gets unlocked by completing the tutorial, so if you close and open the app after completing the tutorial, it doesn’t let you add attractions.
Welcome to "My Tiny Town" where you draw pipes and connect houses with the right resources! People need your help! Hurry up and draw pipes to meet the...