Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Coco Play · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ok let me start by saying other developers should take note this is how you develop a game with no annoying ads. I understand yall want to make money, this game is so fun and the ads are not annoying I love your game and it’s for all ages no random ads thanks I give this game 5 stars because the developers know how to create a fun game and still make money. Love it
I only recently started playing this app. It doesn't have any forced ads or try to get you to make expensive in-app purchases. However, it is a bit rough around the edges. Collision is sometimes buggy, the NPCs sometimes spin around weirdly, and the noise that the truck makes when it returns to your lot is very annoying. Also, it kind of feels like we're running a whites-only park, since every character has the same skin complexion. Even with all that, it's a fun, addictive game. Update: I have now played the game for 2 days and I finished the second area. Where do I go from here? It seems like the game just needs more stuff. The restaurant, the racing pool, and the space area are all still locked. The game is certainly a good start, but it just needs more updates. While I'm on the topic, a way to customize your parks would be nice.
How do we get new levels and win?
Ever envisioned yourself as the mastermind behind a thrilling amusement park? Now's your chance to step into the shoes of a visionary park manager and...