AFTER ROOT B BraveMaterial 2nd

Satoru Higuchi · iOS

AFTER ROOT B BraveMaterial 2nd

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

AFTER ROOT B BraveMaterial 2nd screenshot 1AFTER ROOT B BraveMaterial 2nd screenshot 2AFTER ROOT B BraveMaterial 2nd screenshot 3AFTER ROOT B BraveMaterial 2nd screenshot 4AFTER ROOT B BraveMaterial 2nd screenshot 5AFTER ROOT B BraveMaterial 2nd screenshot 6AFTER ROOT B BraveMaterial 2nd screenshot 7AFTER ROOT B BraveMaterial 2nd screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does AFTER ROOT B BraveMaterial 2nd Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available

Top Countries

🇯🇵 JP
Version History (8)
1.0811/22/2023
1.0711/10/2023
1.0610/20/2023
1.0510/17/2023
1.0310/10/2023
1.0110/5/2023
1.0210/5/2023
1.010/3/2023
Available In (79 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇯🇵 Japan🇰🇷 South Korea🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇲 BM🇧🇷 Brazil🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇬🇭 GH🇬🇹 GT🇭🇰 Hong Kong🇮🇳 India🇮🇩 Indonesia🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇿 New Zealand🇳🇬 Nigeria🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇶🇦 QA🇸🇦 Saudi Arabia🇸🇬 Singapore🇿🇦 South Africa🇱🇰 LK🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
Japanese
App Details

※iOS15以下は非対応となりますのでご注意ください。 ■プレイ時間 最終章グランドエンドまで 約40~50時間 エンドコンテンツクリアまで 約43~60時間 ■ゲーム紹介 ・ストーリー 北の大陸、ニヴルヘイム。 最南端の村では、いつからか邪神崇拝が盛んになり、 年に一度行われる邪神生誕祭...

iOS App ID
6468180059
Content Rating
12+
Min OS
16.0
Size
223.5 MB
Publisher
Satoru Higuchi