Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MNMFUN · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is a hard-ish survival game that takes play time and strategic planning to make it to the leaderboards it’s a little ruff during the beginning stages of the game but the more playtime you add in the game the easier you breeze bath enemy lines. This is not AI generated but rather me explaining how addictive this game is the more you play it. Also it’s not p2w because you can’t just buy your way to the top you have to seriously grind this game to make it to the top. GOOD LUCK ON YOUR ADVENTURES SURVIVORS!!!
Decent game, my biggest complaint is the near constant updates, normally this wouldn’t be an issue (bugs need fixed) but they don’t push the updates when you load the game, at least on iPhone (yes my apps are set to update automatically) you have to manually go into the App Store to update 2-3x per week. Often times the game will say there is an update needed to claim a reward but the update isn’t even available in the store yet. Secondly, the server popularity coefficient for world bosses is total BS… your personal rewards shouldn’t be punished for having a server that didn’t help with bosses. Coefficient should be set at 100% and then increase as participation does… not start with a coefficient that reduces your damage from the start
It’s a good idle game with a little bit of difficulty unlocking everything to keep me interested if everything unlocked quickly would be bored with it quickly quickly, I think it would do for them to add some more enemies in the first levels to prompt you more creative ways of leveling up your character while playing
Welcome to Wild Survival! Are you ready to experience the excitement and fun of Wild Survival? Embark on an extraordinary adventure in this unconvent...
| Name | Price | Type |
|---|---|---|
| Small Pack | $0.99 | One-time |
| Item Pack 8 | $0.99 | One-time |
| Skip Ads(3 days) | $0.99 | One-time |
| Pack 1 - worth gems×100 | $4.99 | One-time |
| points×4990 | $4.99 | One-time |
| points×9990 | $9.99 | One-time |
| Skip Ads | $9.99 | One-time |
| Premium Pass 1 | $9.99 | One-time |
| Novice Pack | $9.99 | One-time |
| Disable Ads | $9.99 | One-time |