Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Liudmyla Petryshyn · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The whole game is paid to win with exclusive parts only available to people that pay money on top of that. It gets to a certain point in the game where it just throws AI at you that are maxed out and you have to pay to get to get stronger than them so that you could Actually play the game functionally overall bad game if they fix their game up and added more systems, let’s add and more animation game would be good have so much potential that was absolutely wasted
Spinnerfight is a amazing game that could be made so much better with a little tlc. Out of all the phone beyblade games I’m having the most fun with this one for the simple fact that it allows me full control over my beys movements which was always the one aspect of beyblade you couldn’t replicate with the toys for the most part until more advanced technology came around. As far as gameplay goes I feel the game hits all the major points needed to have a good bey game like for one you have multiple spin tracks, performance tips, and custom trails such as lighting fire or a glowing stars giving your bey character and uniqueness and the overall battling feels good. Now what it needs to be a great game for starters would be face bolts. This could be done by adding in various logos or stickers that could be placed on the bolt adding to the uniqueness to beys. Another needed addition is special moves. This could be done by adding two meters on the side of the screen that would refil over time one for a regular special and one for a ultimate the same way they do in burst and the player could chose from a list of special moves you unlock over battles the same way we do stages but not as tedious. There’s so much pontenial in adding special moves due to the fact you could add in ones that could only be activated in the air due to the ability for beta to get launched in this game. And last but not least you guys need to add in a actual pvp scene allowing people to play against friends. Any game that allows you to play with your friends will instantly draw in a new group of players who just like enjoying things with the boys. I really hope whoever made this game reads it and takes some of my advice if any because I really love this game and it could genuinely be a money maker with the right additions.
I’ve owned this game for 2 days and I’ve already gotten to the number one rank against all of the bots. The second season doesn’t start for another 6 days so there’s not much I’m actually able to do. All chests except the mystery chest aren’t in the game yet and there’s not really a lot of room for growth.
Clash, knockback, and create friction, with amazing physics and visuals! Start Chest Hunting, flip some coins, and open mystery chests to gain differ...
| Name | Price | Type |
|---|---|---|
| Starter Pack | $0.99 | One-time |
| Limited Time Offer-2 | $0.99 | One-time |
| Super Skin Bundle | $1.99 | One-time |
| No Ads | $1.99 | One-time |
| Limited Time Offer-1 | $1.99 | One-time |
| Extreme Skin Bundle | $2.99 | One-time |
| 1100 Gem | $5.99 | One-time |
| Extreme No Ads Bundle | $5.99 | One-time |
| All Arounder Bundle | $9.99 | One-time |
| 2500 Gem | $9.99 | One-time |