Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Azur Interactive Games Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
After playing this game for a year and actively being a good leader my advice… dont bother. After the first few hundred levels you will realize theres really nothing left to achieve and like 2% of the players speak english… there is no private chats so recruiting players is impossible and no officers chat means you have to say depressing things in front of the whole team and bring down team morale just to plan strategy. The only bonus of this game is that you can grind your way up with no money of you choose… other than that… you will most likely quit by lvl 300
Lot of odd “this is fun for a couple hours, then it gets too hard unless you pay, it isn’t even grindy” reviews for this game. Have been playing a week, haven’t bought a thing. Still progressing. Can only assume these people always play the single best line on the puzzle every time & don’t realize this isn’t always ideal because of how the battles are structured. Be aware, you must keep your challenge level, damage level & health level at basically the same number to progress smoothly. Don’t let them get out of sync. If your challenge level outstrips the other two, you will eventually plateau & have to grind really hard to even them out so you can again progress quickly. 4/5 because (a) way too complicated, as almost all games are these days, with the number of distinct currencies to collect & use (b) it is too easy for the game to goad you into spending money by creating artificial obstacles. The “random” fall of the pieces in the puzzle can cause you to easily lose a battle you were way ahead on. But again, this is not uncommon for these kinds of games these days.
This game actually is a very fun and entertaining mobile game compared to the others I’ve played this week. This tops them all. Hardly any ads at all and it gives you the freedom to customize and experience the game in many ways every time you play!! I love this.
Welcome to the challenging match 3 RPG puzzle world with Battle Lines! You're about to explore the mobile match 3 role-playing (RPG) game full of epi...
| Name | Price | Type |
|---|---|---|
| 60 Rubies | $1.19 | One-time |
| Damage and health upgrade | $2.49 | One-time |
| Rubies mega offer | $2.49 | One-time |
| Ruby offer | $2.49 | One-time |
| Empower legendary gadget | $3.49 | One-time |
| 315 Rubies | $5.99 | One-time |
| More damage and health | $5.99 | One-time |
| 660 Rubies | $11.99 | One-time |
| Premium 30 | $11.99 | One-time |
| Powerful gadget offer | $11.99 | One-time |