Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Magma Mobile · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
There is no move limit. There is a clear time indicator on the right, the water filling is the time. I do wish there was different levels and not just one thing the entire time but it’s good if you like free play.
No option to reduce speed for kids
I played the first 15 “challenge” levels and I expected them to start easy and get harder but instead the difficulty seemed randomized. Further yet, more than half of the levels I did were so easy that all I needed to do was rotate 1 pipe. (Like the first pipe closest to the spout too). So anyway I’m already bored of the game, I’ve only had it for like 5 mins too.
Plumber is a free easy-to-use puzzle game with HD graphics in which your job is to prevent a flood from happening! Simply turn the different pipe piec...