Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ringtones LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Oh gosh u know how hard it is to aim and do u even try thinking about how much ads ur putting in ur dumb game I wish people banned ur game or I wish this would not be a game
After EVERY level there is an ad. I have to wait 30 seconds watching an ad between each level. It does not even take 30seconds to play a level. And, there is no in app purchase option to even pay to remove the ads. Such a horrible marketing strategy for a game that otherwise seems pretty good.
I downloaded this game thinking it looked good... But I played 3 levels and every time I finished a level there would be a pop up ad that would show up. I'm fast, I want my technology to be fast. Every time I went to hit the next button the pop up ad for some other game would show up and I'd inevitably hit the ad instead of the next button. This is very frustrating because it happens every time I finish a level!
Use cannon balls and timer bombs to eliminate all Monsters. Hit, smash, explode or fire them up - it's your choice. Expend your ammunition sparingly t...