Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗杰 章 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Awful controls, awful lagging and good graphics
Controls are terrible, it is insanely laggy, it glitches like crazy. Don't waste your time
Really cool concept. Judging by the billboard for the full version in the arena the game places you in, this is a demo of the battle engine. That said, the camera controls are a bit wonky. I'm not so much a fan of having to use a third joystick to control the camera angle. Especially when I could be using that thumb to kill things. Also, I'm not a huge fan of the main character having only two or three battle animations. Not much fun to look at. Despite all of this, I kinda like the idea. The graphics look good, frame rate is okay on my 4S, and if the full version is any improvement upon this, you've got yourself a solid hack 'n slash. Good work. :)
The world in which you are surrounded is surrounded by darkness. Endless monsters, endless enemies, endless pleasure! Epic Personal Battle! Accept a s...