Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ConnectedPE Pty ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The verbiage you use is fine. If you communicate as the sender and I understand it is what matters... I would be willing to pay if the app included videos of what you are describing. It is easier to see the game in action then read about what the rules are.
Have not looked at all the games. But you should change any ones that denote the child being chased as the victim or target. It makes it sound like that part of the game is "bad". I would not want to have my students read directions that used that language. Other than that I saw some old games with different names and some new ones that could make fun warm-ups.
I really like this app and how you can add your own games to the game book, but I wish it could be updated to allow the user to go back in and edit the games you put in. Right now once you add a game your stuck with it how you added it, can't go back in and make corrections or additions.
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