Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MocoGame · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It is Very reminiscent of the old Dragon Quest/Warrior games on the old Nintendo which I see as a good thing, but if you didn't like those, you probably won't like this either. I'd like to give the game 5 stars, but there are some issues. It occasionally glitches graphically. A save and restart fixes the problem but it happens fairly often. It can be hard to figure out what to do next, especially after getting the boat. The "hints" from the townsfolk aren't that useful and there's some dialog that doesn't make any sense (probably translation errors). I'm a little torn on this because I don't really want it completely spelled out, but a little more direction might be nice and it's not that clear which of the townsfolk's issues are things you can actually affect and which are just for added interest (I'm looking at you, Sally and Wood). It also requires a LOT of grinding. Again, this is how the old school JRPGs worked, but nowadays I'd prefer to actually do stuff while killing monsters.
If you ever liked any of the many older JRPGs from the NES/SNES era, this one might be for you. Very remniscent of games such as the early Dragon Quests, or Lufia. Reminds me of both in various ways.... and that's a good thing. I tend to find that many recent RPGs just dont do it for me (particularly Square's). Often too easy, and having more cutscenes than gameplay, I have a hard time paying attention to some of them. Not so here. The actual gameplay takes center stage in the same way as those older games, and the challenge level is high compared to recent ones. And exploration is actually encouraged..... as opposed to many recent games where it seems to barely be there at all. Be warned though.... as I said above it IS harder than current games, the encounter rate is high, you cant carry 10 squillion healing items with you, and it's possible to get lost. If you're like me though, and you dont consider these to be BAD things.... then you need this. I'll definitely be picking up the sequels. Brilliant game.
The game is great for those of us that love the Dragon Quest games. The only problem this game has is that the app closes on it's own while I was in the middle of a fight. If they were to fix this problem I would have give it five stars!!!
Gailardia can now be played with this application, including the sequel. However, video ad viewing is required. Sorry. ---Gailardia If medieval and r...