Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexandre Minard · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It is not fair that we have to pay for levels really you only give us 2levels it said free at the app store they shouldn't make us pay when it says free don't install this app
sometimes it is a little too hard actually...i have been stumped on a few of the beginning levels and this makes it a little boring for the kids. Not one that they like to come back to very often. Which apparently is a good thing since it seems there is an issue with the in app purchase.......... (not a big fan of the in app purchase myself)
I've purchased almost all of the games this developer has put out, and my three and a half year old daughter loves them. However, the first thing I did on both my iPad and my iPod was turn OFF in app purchases so that my daughter (or myself) wouldn't be buying things without realizing it. I think it's great that they offer the game for free so you can try it out before you buy it - I hate buying an app only to discover I really don't like it at all. I also like that it works on both the iPad and the iPod - I always have my iPod on me, so it comes in handy to help distract my daughter when we're at a restaurant or doctor's office. The game is a good value because the puzzles change each time you launch them - so it's not the same differences each time. I have recommended games from this developer to all of my friends who have small kids and an iPod/iPad. Keep up the good work :)
Kids 5 to 9 will have fun finding the differences in 13 different scenes. With 3 levels of difficulties for each scene, there is a challenge for every...
| Name | Price | Type |
|---|---|---|
| pack of 11 additional levels | $1.99 | One-time |