Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗NUTRACTOR · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This checks all the boxes for me: it’s portrait orientation; everything is easily legible; play against bots that make reasonably smart moves; option to get hints for discards; shows waits, explains points in detail, etc.; doesn’t have goofy gacha/anime/furries (sorry Kemono) aesthetics. Some of the UI could be polished, sure, but this one easily blows the others out of the water. My only wish is that other mahjong variants like HKOS, MCR, etc. were available; I’d pay SO much for that!
This a new review as the older version of this app was much better and less buggy, but once those bugs were fixed and this came out.... now I just played a game with over six West Wind tiles in the game! What!? Please fix and print back the old look. 🤷♂️ Update: the newest version is great! Thank you for such a good app!
It’s the same (excellent) game underneath it, but the new user interface is, minus some improvements such as highlighting opponents’ discards more, bad. Tile faces are smaller, muddier, and largely obscured by the overlaid number. Blue dots and bams are nearly the same color. 3D is busier than the previous clear, simple 2D graphics and adds little. Unity takes noticeably longer to start than the old engine. I get it makes multi-platform support a lot better, but what price build convenience? Frankly, I’d pay to have the old version back.
This is a Mahjong game of the Japanese style rule. The Slider that exists under the screen is moved, and the tile is selected. And, the Slider is don...