Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗TMSOFT · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
sometimes an enemy is in my way
This is a great game to try if you are a fan of doodle jump. I actually prefer the controls in this game (no need to use the distracting accelerometer to control Springer). I like how you can mark your progress bypassing the planets as your spring towards the outer edge of the solar system! In summary: this is an excellent game to pass some time while your future mother-in-law is fast asleep on an air mattress in your living room at 2 PM on a weekday afternoon.
After hearing Oscar rave about this game I decided I would give it a shot and played it until I finally had to shut my phone off and go to bed. Just as with compulsive it's a highly addictive game that will I'm sure waste many of my precious hours. You've got another winner on your hands Todd keep it up.
Boing! BOING! Boing! How high can you go? Can you make it to the clouds? The Moon? Pluto? Bounce Springer as high as you can for a dangerous but exci...