Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rotatelab · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Then everything disappeared. So now i have to pay some extreme high price where i was to buy one click. Dont bother downloading. So buggy
Got to “level” 63, but now it’s just kind of boring. There’s not really anything to work toward and once you realize that it’s very eh. I mean even with an entire “map” full of level 5 and 6 cogs you’re earnings are nothing to keep up with cost of buying. *edit* Out of morbid curiosity to see if it was my reluctance to merge the 5 and 6 cogs I did it. Nope. The cost of a new cog is well over 400k and I’m earning maybe 17k max with the cogs I have. Also 8 seems to be the max of you were wondering.
The game’s concept is actually really cool. I’d like to see it develop, but right now there’s a bug that prevents it from being playable long term. After closing the app, all of your progress is lost, but costs don’t reset. You’re stuck earning effectively nothing with no way to change that without making the problem worse.
Buy dials and merge them wisely. Strategically place your combined dials to maximize earnings. Create a magnificent system in this idle/merge game.