Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗egecan yildirim · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I don’t know why people hate this game just because the history of the planes are wrong it’s overall really addictive
The airplane was invented in 1903. Why the app has biplanes in the 1800s is beyond me. They also put a modern propeller plane in the 1940s and a WWII plane in the postwar years. The 1980s B2 bomber also comes after the 2000s F-35. Your game had one job, devs. One job.
Do you want to enjoy the sky? That's exactly what this Plane Evolution is for! It's time to see the assortment of multiple aircraft and soar through t...