Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexey Romanov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
There’s a super long ad between every single level. There’s way too many ads and they’re way too long for such a simple game. Less ads and I would’ve kept the game but it was more ads than game play.
I really enjoyed this! Even after completing all the levels I’ve been coming back to replay them, and it looks like new levels are sometimes added so I’m sure I’ll keep popping in every once in a while. It is somehow one of the least frustrating ad experiences despite having frequent ads.
i’ve only played maybe 10 levels so far. there’s 93. the puzzles r pretty easy but like i said im in the early bit. there’s always one tiny ad at the bottom but it’s never in the way and there’s an ad after you complete most of the levels but you can close it almost immediately. the music slaps and the artwork is very cute. i enjoy this app a lot.
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