Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Studio Billion Oyun Teknolojileri Anonim Sirketi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
15 minutes to finish
the game is fun for like 20 mins until you realize you beat it in 20 mins then you start to hate yourself for wasting time on that game. literally the shortest game i’ve ever played. and when you get all the buildings instead of giving you a new village to build it just deletes your village and makes you build it again.
Cut the trees with a jumping saw blade and upgrade your city!