Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Brew Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
… it’s trash
You build six buildings, a monument, and a few steel factories…which are pointless, and I’lol say why…and then that’s it. And the steel factories are pointless because to build the monument, it supposedly takes ten construction workers and ten pieces of steel, but if you put ten workers to work on it, you suddenly don’t need the steel anymore.
Become the city builder tycoon - build, sell, earn money! -Build the best city in the world. -Get your crew, build the city, earn money and grow your...