Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Brew Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Starts out simple enough and quite fun. Really great there’s no ads. Unfortunately soon after purchasing the second ticket terminal the customer flow stops completely. The line is full but it won’t except any new bags - and no plane is full. I exit the app and restart the game and again, after less than 1 min of play; the customer flow stops again. No matter how many upgrades or ticket terminals I purchase, the game basically stops all customer activity after just a minute or two. It’s quite disappointing because I rather enjoy these kind of idle games and I was fairly excited playing this game is the beginning but it’s getting tiring only being able to play a minute or two AT MOST. Please try to address and fix these bugs and give us a really fun version or Airport idle games.
Become the Airport tycoon - build, sell, create! -Build the best airport in the world. -Serve the customers, earn money, hire workers and grow your bu...