Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gavin Wong · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I never review apps, but my husband and I love Wordle and looked forever to try to find something that we could play against one another that was kind of like Wordle. We downloaded this months ago and have played at least one round against each other daily, but we generally will play several throughout the day! I don’t play with strangers—only my husband! It it’s worth the money!!!
The developer was correct with the existence of of a replay button. It actually was a very obvious button, but I missed it. Also the chat feature recommendation was taken and implemented in a great and simple way. It’s in a corner opposite of the confirm button which looks really well done in my opinion. Overall, I’m very pleased and highly suggest you give this app a try if you are on the fence. Also if you have any recommendations or suggestions, it seems this developer is willing to listen and take those into consideration. ————— Original Review for Reference (4 > 5 Stars): I love the game and introduced it to a family member. Now, we are constantly competing over and over again. The game is smooth to play and load, however, I feel that it is missing 3 features that “should exist” in my opinion. 1) A “Rematch” button that eliminates the need to go back to the menu, click friends list, find that person in your friend list, and press the play button. (This is obviously referring to specific people you play against but might also be cool to rematch other opponents) 2) A chat feature would be nice, or at least a button to say good game at the end of a match. I feel that this would help to create a “community” feeling within the game and matches the competitive nature of the gameplay. 3) I would appreciate the ability to fill in the letters on a “letter-by-letter basis.” By this, I mean that the ability to place letters into any of the 5 spaces without the need to place a filler letter in the prior spaces would be nice. —For example, if my objective word was “mount” and I guessed “front”, I would know the “nt” portion is correct in spots 4 & 5, and “o” would go in either slot 1 or 2. In this case, being able to start typing out the “nt” in those slots could help to visualize what the word is.
I enjoy the game, but the 24 hour timeout doesn’t work consistently—started games with 2 different family members at the same time, and one expired while the other continued with 14 hours left. No rhyme or reason to it that we can determine—frustrating enough to get people to stop playing.
Word Fight is the two player game - where players face off to guess the same random five letter word in the least number of moves to win. Challenge f...