Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗App Advisory · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Good game does get hard but on level 30 as of now
I’ve reached about level 30 and the ai makes this game impossible. In about 3 seconds you lose and the only reason I’m that high of a level is because you have to purposely lose in order to get easier ai. This game needs to fix the difficulty or just add a difficulty setting and then you can have a playable game. I’ve also noticed you get coins but you can’t even use them as there is no shop
After about level 15 and above, the game becomes almost impossible for a human to play. The AI you play against moves so fast that you have no time to react. Horrible game.
Swipe up and down to stack blocks. If you have 3 or more blocks with the same color, they explode.