Garage: Bad Dream Adventure

Tomomi Sakuba · iOS

Garage: Bad Dream Adventure

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Garage: Bad Dream Adventure screenshot 1Garage: Bad Dream Adventure screenshot 2Garage: Bad Dream Adventure screenshot 3Garage: Bad Dream Adventure screenshot 4Garage: Bad Dream Adventure screenshot 5Garage: Bad Dream Adventure screenshot 6Garage: Bad Dream Adventure screenshot 7Garage: Bad Dream Adventure screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Garage: Bad Dream Adventure Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 ★(52)

Rating Distribution

4.7
★★★★★
52 reviews
5
4%
4
4%
3
2%
2
2%
1
88%

Top Countries

🇯🇵 JP🇺🇸 US🇬🇧 GB
Reviews (3)▼
★★★★★ok that was wepic5/23/2024
Terrific game

This game is by no means for anyone. It’s slow it’s repetitive and at times you’ll feel lost. However despite this the games writing and story is amazing. I will say that one of the bad aspects of this game is the lack of online walkthroughs. But even so I found that this game is a lot more comprehensible then most old click and point games. The game is weird don’t get me wrong but despite the strange ambience and character design near the end I was able to empathize with the characters in a way that I’m not normally able to in fiction. Anyways spectacular game if you like surreal story games play it.

★★★★★°Celsuis_Caesar5/12/2022
A splendid game rescued from being obscure

This game was once and still is a rare find, but now this has changed with the mobile release version. Coupled with the convenient phones of today, and the language accessibility/translating of many languages that have been added to this game, it is now safe to say Garage: A bad dream adventure will be kept on the shelves for many years to come, effectively saved from obscurity. The gameplay is great for such a relic of the 90’s and with the new quality of life additions, such as the new map, achievements, etc. this truly is peachy. *Sorry about grammar

★★★★★GanjaBoi12/12/2021
Map = Essential

I got Garage on PC a couple months ago with a translation tool patch and, while sort of janky, it helped me get through a bit of the first part of the game, just sort of meandering around and talking to characters. But not having a map to see where I was going (if I’m not mistaken, a physical paper map was included with one or more editions of the game when it released in the 90’s) really kept me from booting up the game for successive plays, just knowing wherever I end up, I won’t be able to reliably find my way back to save in time. That’s totally different with this Remaster. Having access to a map makes this extremely disorienting track layout suddenly make a lot more sense, and I’ve played 2 hours nonstop so far and have finally been able to properly play through to the 4th chapter before writing this. I’m really loving the character writing and smoother look of the entire game, and surprisingly don’t mind playing it with a touchscreen rather than a mouse (although a proper PC re-release would be welcome, and I think Sakuba could hit a monetary second/third wind and reach an even larger audience this way). The translation seems to be up to snuff as well. Admittedly I can’t really say much about the quality beyond the 2 hours/4 chapters I’ve played, but based on this limited experience, it’s a 5/5 for me. As the review before mine said, you should really give this truly original and uniquely immersive game a spin, I don’t think you’ll regret it.

Version History (28)▼
1.1.26810/4/2025
1.1.2658/19/2025
1.1.2631/25/2025
1.1.2619/10/2024
1.1.2598/5/2024
1.1.2587/5/2024
1.1.2567/2/2024
1.0.2538/21/2023
1.0.2518/2/2023
1.0.2452/15/2023
Available In (113 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (3)▼
EnglishJapaneseChinese
App Details▼

Garage - This weird machine is said to create a bizarre dark world by working on the subject's subconscious mind. The player character is thrown into...

iOS App ID
1596022730
Content Rating
13+
Min OS
12.0
Size
216.4 MB
Publisher
Tomomi Sakuba