Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗BooBoo Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I think the creators of the game didn’t actually play test this game because the 4th level is genuinely impossible
it started off good but once i got to level 6 it started messing up.
Level 4 is extremely too hard. Maybe add a hint or a “skip stage” button so we don’t sit there for so long stuck on one level
Make amazing human body parts into animal arts by moving the hands, legs, upper and lower body etc. Don't end up making funny positions !