Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Emrullah Can Demirpolat · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
(PLEASE READ) first of all the game is great, yeah yeah every now and then people say it’s the same animation and stuff like that, I mean yeah it is but it’s not horrible and could you guys also add skins, different weapons, and a different animation not just reverse, and maybe if you guys can add swiping while attacking 👍🏾
You die every time I hit them don’t play this developer needs to never make games again
The entire game is just one fighting animation played forward and reversed. It doesn’t even feel like a game.
Ready for a tough street fight? Try to beat all your enemies with your amazing combat skills. Have fun!