Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗DO GAMES LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I absolutely love this game, but there are a couple things that should be looked into. I do spend money on hints, and once in a while skips. Which is fine, but after I do buy them, the game starts to glitch, by not accepting the clues where they go. So then you’re confused, and use a hint just for it to be right all along and now it works!!! So this game is making you spend more money than what’s intended. And that’s not right. Especially when I don’t get reimbursed for what I end up not using in the game. They should roll over into another game I play after I’m finished!!! If this keeps up, I will have to stop playing, and start playing the ones I don’t have to pat for. Instead they let you watch ads for hints and skips!
You are one of my favorite developers for escape games. All of your games are so much fun! I can’t wait until you make more!
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