Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Daniel Yaakob · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Super cool app, cheap compared to real shot timers
This app was downloaded as BattleBux on my phone and randomly the app completely changed into a different app called shot timer. I understand that app are sometimes no longer available on the App Store but to have a completely different app in place of it in my phone is not cool at all.
I’ve had the app for a bit now, (few months) and while I’m not a basement dwelling never leave my game kinda player, I feel like I play a decent amount of Fortnite. I’d say I play at least daily, and 7-10 rounds. Maybe not always but I do play a decent amount. Anyway, I’m already disappointed because it feels impossible to ever actually cash out?! I’ve had the app probably 3 months and I’m at 268 stone? Need to get AT LEAST 500 to cash out on the LOWEST option. Pretty upsetting. I’ll update this when/if I ever actually get to cash out. 🤘🏻
- Single shot drills - Multi shot drills - Par time drills - Split time drills - Start delays - Optional countdown - Sensitivity levels and much more...