Time Idle RPG

Robinson Arias · iOS

Time Idle RPG

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
Compare appsMy watchlist

01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Time Idle RPG screenshot 1Time Idle RPG screenshot 2Time Idle RPG screenshot 3Time Idle RPG screenshot 4Time Idle RPG screenshot 5Time Idle RPG screenshot 6Time Idle RPG screenshot 7Time Idle RPG screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Time Idle RPG Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.8 ★(6)

Rating Distribution

3.8
★★★★☆
6 reviews
5
17%
4
17%
3
0%
2
0%
1
67%

Top Countries

🇺🇸 US🇬🇧 GB🇨🇦 CA
Reviews (3)▼
★★★★★I-destroyer148/3/2026
Good game, deserves more love

The game feels a little rough around the edges and a few things are pretty confusing but after a while you can tell this game was made with love and care put into the mechanics. The game is a little slow at times but after idling for a bit to accrue a good time base the progress hits a nice stride. The most efficient way to play this game is to synchronize(prestige) every 10 minutes to gain stat buffs just like in ngu, but I opt to have runs drag out for a few hours to gain new content. Even though Im objectively playing worse and less efficient, Im a busy guy and prefer games that you can set up and leave, an itch which this game scratches pretty well. After you get through the slow and overwhelming early game/tutorial the game really shines. And there is quite a bit of content, comparable to like the amount of content in the first reality of AD (there is a super mysterious skill tree node at the end that might be another reset layer, though I think it’s just the end of the game and a NG+). Edit: just looked at the patch notes, it seems time travel is an entire reset layer, at least it unlocks some new automization, though knowing how much content is after time travel is impossible until I reach it

★★☆☆☆Jda09875311/6/2021
Looks decent, but too many issues

It’s a clever concept for an idle game, and it starts off pretty fun. There’s a lot of mechanics to figure out and balance. But then come the balancing issues. Quickly I find that some of the combat upgrades max out at 1e12 time. I have nowhere near that. So I can’t use the auto-max feature for that page. That happens with a few of the pages making synchronizing (prestiging) very tedious. And you’ll want to prestige about every 10 minutes to get much needed tempo. That makes the game feel like a chore. Set everything up, synchronize, set it all up again the same way. And the bugs are pretty numerous. For over a week now I can’t open my tunes to swap them. I seem to gain no combat experience offline, nor tower rewards. So until it gets better balance and fewer bugs, I’m going to stop playing. If it gets better, I’ll come back and update this review. Just a word of advice, don’t rush new content out that’s not playtested and debugged, I think you’re generally better off with fewer features that are solid so people get hooked and are willing to wait for new content. Good luck and stick with it!

★★★★☆MrKittyCatLover :310/25/2021
Incredible game but needs polish

This game is everything I want in an idle game: unfolding mechanics, constant progress, interesting ideas. However it can be buggy and downright confusing. For example, one time I opened a pop down menu that would not go away and had to restart the app. When I got to combat, I did not understand why my max attack level was at 2.5k but my guy was still dealing 2 damage. Very fun, needs polish.

Version History (21)▼
1.031/4/2026
0.6912/10/2021
0.6812/5/2021
0.6712/1/2021
0.6411/23/2021
0.6311/18/2021
0.6211/15/2021
0.6011/2/2021
0.5910/22/2021
0.5610/19/2021
Available In (114 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Time Idle RPG is an idle incremental game with multiple layers of unlocks, achievements, and leaderboards. Each seconds that passes in real life is on...

iOS App ID
1583966739
Content Rating
9+
Min OS
15.0
Size
195.3 MB
In-App Purchases
Yes
Publisher
Robinson Arias

In-App Purchases (6)

NamePriceType
100 Gems$0.99One-time
500 Gems$4.99One-time
No More Ads$4.99One-time
1000 Gems$8.99One-time
5000 Gems$39.99One-time
10000 Gems$69.99One-time