Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hung Dang · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I think this was a really great game! It was fun to watch and I like how you can assign the characters to different tasks. I had it on in the background when I was doing work and it wasn’t distracting which I like. It would be better if it would let me rotate the house to see it from different angles while it was being built, not just when it’s finished. Sometimes you couldn’t see what was happening because of the angle it makes you view it from. Overall, a great app! I loved it!
I wish I had played longer before spending any money. I went ad-free/VIP about 75% through the first level because I felt there was a lot of potential. Level 2 comes, it’s just level 1 with a new skin. Same for 3, and 4. No new jobs/materials, no new upgrades/purchases. In fact, once you finish a build, it has no impact on future levels and you have no reason to even look at it ever again. I figured completed builds would maybe generate passive income, but no. No skill or strategy involved here either - it tries to come across as a resource manager, but you could literally finish the game with one worker: assign to wood, fill the stack, assign to bricks, fill the stack, assign to build, wait for level to finish, repeat on next level. Whole game could technically be completed with less than 50 screen taps, albeit it would take a looooooong time.
For people who like to mainly just watch the workers work on games and not try to keep stuff in order it perfect it dose have quite the bit of reliance on ads but other wise I personally enjoyed it and hope there will be more levels soon
Latest survival builder simulator alert!! Welcome to Idle Jungle: Survival Builder - a brand new idle simulation game! You are a survivor on this de...
| Name | Price | Type |
|---|---|---|
| Diamond Pack 1 | $1.99 | One-time |
| Special Bundle | $2.99 | One-time |
| Diamond Pack 2 | $4.99 | One-time |
| No Ads | $9.99 | One-time |
| Diamond Pack 3 | $9.99 | One-time |
| Diamond Pack 4 | $19.99 | One-time |
| Diamond Pack 5 | $49.99 | One-time |