Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Kwalee Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
For starters you don’t actually get to carve you just hold and drag the chainsaw and it does it itself, pointless… then too top it off you have to watch an add for every peice of equipment and everytime someone comes up too desk, every time you switch tools and you could be in the middle of using the chainsaw and it will still play an ad. I dont really understand these new iOS games. Nobody makes a game for people to enjoy they just mass produce stupid games like this and grab ad revenue pointless game though don’t waste your space…
Carve out your greatest masterpieces and sell them on for a tidy profit! Customers are queueing round the block to buy your sculptures so it’s time t...
| Name | Price | Type |
|---|---|---|
| Remove Ads Discount | $1.99 | One-time |
| Remove Ads | $2.99 | One-time |
| Remove Ads | $2.99 | One-time |